
Product Designer
1991
Brooklyn, NY
/2022
I am an experienced product designer and UX professional with a background in visual arts, communication, and media studies. I am committed to untangling complex user-experience problems using collaboration and experimentation to shape product direction and strategy through a human-centered mindset.
Experience
Javelin Sports
UX/UI Designer
11.2022 — Contract
Designed improvements for the in-app messaging feature to increase user retention and activation rates by 15%
Conducted user research and usability testing on a redesign of the onboarding process to identify critical painpoints and bounce rates
Created wireframes and high-fidelity prototypes to communicate plausible improvements for the existing mobile user experience to key stakeholders
Freshi
Product Designer
12.2020 — 04.2021
Advanced a review and approval process to manage the design system in order to reduce communication delays around content changes
Accellerated project delivery times by defining style guide parameters; increasing efficiency of hand-off between cross-functional teammates
Managed design system compliance with ADA-guidelines to increase accessibility and inclusivity for users with visual impairments
FoodFriend
Product Designer
06.2020 — 11.2020
Articulated content strategy, style guidelines, and information architecture of a nutrition platform to key stakeholders and teammates
Coordinated design to developer hand-off between product and engineering teams by linking actionable comments to content versioning
Facilitated the integration of a linked-USDS database into the design system, enabling the creation of a more comprehensive and helpful UX
Projects
Hands On
UX/UI Designer
06.2022 — 10.2022
Springboard capstone project: “What’s wrong with the gig economy?”: A Knowledge-Sharing Content-Creation Platform For Do-It-Yourselfers
Developed wireframes and high-fidelity prototypes to effectively communicate project concepts to present to potential stakeholders
City Pups
UX/UI Designer
10.2022
Completed a five-day design sprint exploring solutions to user-experience issues related to dog adoption for users living in cities
Conducted time-sensitive user research and iterated on solutions to improve user experience by streamlining the adoption onboarding process
Education
Springboard
UX Career Track Certification
05.2022 — 11.2022
350+ hours of hands-on course material, with 1:1 expert mentor oversight. Mastered skills in wireframing, interaction design, prototyping, and usability testing as part of a framework focused on user-centered design principles
New York University
MFA in Studio Art
2019 | GPA: 4.0
Two-year intensive program examining the process of artistic production through guidance and critique with faculty, visiting artists, curators, and critics. Synthesized critique feedback into extensive artistic production
Alberta University of the Arts
BFA Drawing
2017 | GPA: 3.7
Graduated with Distinction + minor in Printmaking and Print Media. Represented the Alberta University of the Arts as the regional winner for Alberta: BMO 1st Art! Invitational Student Art Competition
Toolbox
Figma, Sketch, Adobe Creative Suite, Framer, Webflow, InVision, CSS/HTML, Zeplin
Content strategy, user interviews, human-centered design, interaction design, heuristic analysis, SaaS, accessibility standards and guidelines, inclusive design, user advocacy, rapid prototyping, design systems, style guides, agile development