A photo of Dylan in front of his painting of two hockey players fighting

Product Designer

1991

Brooklyn, NY

/2022

I am a product designer and UX professional with a background in visual arts, communication, and media studies. I As a dedicated critical thinker and creative problem solver, I search for fresh improvements, and inventive solutions to user experiences.

Experience

Javelin Sports
UX/UI Designer
11.2022 — Contract

Met with founder to identify key areas of focus, coordinated with design team to craft solutions for improving user retention and activation rates. Crafted user flows, designed high-fidelity mockups and prototypes, conducted user and usability testing, presented findings with shippable suggestions to improve in-app messaging.

Freshi
Product Designer
12.2020 — 04.2021

Worked iteratively to design, refine, and validate solutions for a recipe-sharing social media iOS platform. Coordinated with cross-functional teammates to facilitate design to developer hand-off.

Defined ADA compliant design system with light/dark mode functionality. Created wireframes and prototypes to communicate ideas for ordering design system’s mobile user experience & interface.

FoodFriend
Product Designer
06.2020 — 11.2020

Crafted content strategy, UX branding, content design, and information architecture for a nutrition platform. Worked iteratively to design, refine, and validate organization of user interface.

Coordinated with cross-functional teammates in product and engineering to facilitate design to developer hand-off. Facilitated design system integration of linked-USDS database.

Friends x Family
Creative Consultant
05.2019 — 03.2020

Worked with design and fabrication teams to communicate client wants and creative direction for custom fabrication for Everlane, Neighborhood Goods, the Soho Grand Hotel Diner, and Audible.

Projects

Hands On
UX/UI Designer
06.2022 — 10.2022

Springboard UX Career Track Capstone project. Ideated, refined, and designed a knowledge-sharing content-creation mobile platform to democratize handiwork for aspiring do-it-yourselfers.

Conducted user research and usability testing. Developed wireframes, high-fidelity mockups, interaction flows, and prototypes to effectively communicate interactions and design ideas.

City Pups
UX/UI Designer
10.2022

A five-day design sprint exploring user-experience issues for a dog adoption platform for city users. Conducted user research, iterated on solutions, and presented findings to improve product usability.

Education

Springboard
UX Career Track Certification
05.2022 — 11.2022

350+ hours of hands-on course material, with 1:1 expert mentor oversight. Mastered skills in wireframing, interaction design, prototyping, and usability testing as part of a framework focused on user-centered design principles.

New York University
MFA in Studio Art
2019 | GPA: 4.0

Two-year intensive program examining the process of artistic production through guidance and critique with faculty, visiting artists, curators, and critics. Synthesized critique into artistic production.

Alberta University of the Arts
BFA Drawing
2017 | GPA: 3.7

Graduated with Distinction + minor in Printmaking and Print Media. Represented AU Arts as regional winner for Alberta: BMO 1st Art! Invitational Student Art Competition.

Toolbox

Figma, Sketch, Adobe XD, Framer, Illustrator, Webflow, InVision, CSS/HTML, Zeplin

Content Strategy, User interviews, Affinity Diagramming, Card Sorting, Information Architecture, Prototyping, A/B Testing, Evaluative Research, Storytelling, Design to Developer Hand-off, Illustration, Design Systems, Agile Methodologies.