I am a product designer and UX professional with a background in visual arts, communication, and media studies. I As a dedicated critical thinker and creative problem solver, I search for fresh improvements, and inventive solutions to user experiences.
11.2022 — Contract
Met with founder to identify key areas of focus, coordinated with design team to craft solutions for improving user retention and activation rates. Crafted user flows, designed high-fidelity mockups and prototypes, conducted user and usability testing, presented findings with shippable suggestions to improve in-app messaging.
12.2020 — 04.2021
Worked iteratively to design, refine, and validate solutions for a recipe-sharing social media iOS platform. Coordinated with cross-functional teammates to facilitate design to developer hand-off.
Defined ADA compliant design system with light/dark mode functionality. Created wireframes and prototypes to communicate ideas for ordering design system’s mobile user experience & interface.
06.2020 — 11.2020
Crafted content strategy, UX branding, content design, and information architecture for a nutrition platform. Worked iteratively to design, refine, and validate organization of user interface.
Coordinated with cross-functional teammates in product and engineering to facilitate design to developer hand-off. Facilitated design system integration of linked-USDS database.
Friends x Family
05.2019 — 03.2020
Worked with design and fabrication teams to communicate client wants and creative direction for custom fabrication for Everlane, Neighborhood Goods, the Soho Grand Hotel Diner, and Audible.
06.2022 — 10.2022
Springboard UX Career Track Capstone project. Ideated, refined, and designed a knowledge-sharing content-creation mobile platform to democratize handiwork for aspiring do-it-yourselfers.
Conducted user research and usability testing. Developed wireframes, high-fidelity mockups, interaction flows, and prototypes to effectively communicate interactions and design ideas.
A five-day design sprint exploring user-experience issues for a dog adoption platform for city users. Conducted user research, iterated on solutions, and presented findings to improve product usability.
UX Career Track Certification
05.2022 — 11.2022
350+ hours of hands-on course material, with 1:1 expert mentor oversight. Mastered skills in wireframing, interaction design, prototyping, and usability testing as part of a framework focused on user-centered design principles.
New York University
MFA in Studio Art
2019 | GPA: 4.0
Two-year intensive program examining the process of artistic production through guidance and critique with faculty, visiting artists, curators, and critics. Synthesized critique into artistic production.
Alberta University of the Arts
2017 | GPA: 3.7
Graduated with Distinction + minor in Printmaking and Print Media. Represented AU Arts as regional winner for Alberta: BMO 1st Art! Invitational Student Art Competition.
Figma, Sketch, Adobe XD, Framer, Illustrator, Webflow, InVision, CSS/HTML, Zeplin
Content Strategy, User interviews, Affinity Diagramming, Card Sorting, Information Architecture, Prototyping, A/B Testing, Evaluative Research, Storytelling, Design to Developer Hand-off, Illustration, Design Systems, Agile Methodologies.